Sunday 14 October 2012

How to Do Things with Videogames

How to Do Things with Videogames



How to Do Things with Videogames (Electronic Mediations)



In recent years, computer games have moved from the margins of popular culture to its center. Search and download How to Do Things with Videogames (Electronic Mediations) for free. Download How to Do Things with Videogames (Electronic Mediations) and other books from rapidshare mediafire.
Our standard shipping is sent via US Postal Service media mail, which usually arrives within 4-14 business days after processing. Due to our high volume of sales, we don't offer combined shipping.Sorry, we aren't able to ship internationally at this time. Product Category :Books ISBN :081667647X Title :How to Do Things with Videogames (Electronic Mediations)EAN :9780816676477 Authors :Bogost, Ian Binding :Paperback Publisher :Univ Of Minnesota Press Publication Date :2011-08-05 Pages :192 Signe Find new edition of How to Do Things with Videogames here
Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium's ability to create complex simulated realiti.



How to Do Things with Videogames


In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the 'New York Times' and the 'New Yorker,' and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In 'How to Do Things with Videogames,' Ian Bogos

[ Ships Daily ] Condition: Good[ Underlining/Highlighting: NONE ] [ Writing: NONE ] How to Do Things with Videogames (Electronic Mediations) By Ian Bogost ISBN: 081667647x Edition:first Publisher: Univ Of Minnesota Press Pub Date: 8/5/2011 Binding: Paperback Pages: 192

How to Do Things with Videogames Ian Bogost Product code : 9780816676477 Format : Paperback 192 pages Category : Game/Game Guides Published : 30 August 2011 Condition : Brand new, unused SYNOPSIS In recent years, computer games have moved from the margins

author ian bogost format hardback language english publication year 30 08 2011 series electronic mediations subject computing it subject 2 computer games user guides title how to do things with videogames author bogost ian publisher univ of minnesota pr publication date aug 30 2011 pages 192 binding hardcover dimensions 5 60 wx 8 50 hx 0 80 d isbn 0816676461 subject games video electronic description a fresh look at computer games as a mature mass medium with unlimited potential for cultural t



How to Do Things with Videogames Download


Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium's ability to create complex simulated realiti

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